@laserware/arcade
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    Variable strictCircularDeepEqualConst

    strictCircularDeepEqual: <A, B>(a: A, b: B) => boolean

    Whether the items passed are deeply-equal in value, including circular references, based on strict comparison.

    Type declaration

      • <A, B>(a: A, b: B): boolean
      • Type Parameters

        • A
        • B

        Parameters

        Returns boolean